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JAVA

  • Introduction

    • What is an Object?
    • What is a Class?
    • Inheritance
    • Encapsulation
    • Polymorphism

    Language Basics

    • Primitive Types
    • Arrays
    • Operators
    • Assignment, Arithmetic and Unary Operators
    • Equality, Relational and Conditional Operators
    • Bitwise and Shift Operators
    • Control Flow Statements
    • If-then, if-then-else statements
    • While, do-while statements
    • For statement
    • Branching statements
    • Switch statement

    Classes and Objects

    • Declaring Classes
    • Declaring Member Variables
    • Defining Methods
    • Constructors
    • Message passing
    • Returning messages
    • This keyword
    • Initialization
    • Nested Classes
    • Enums
    • Annotations
    • Access Modifiers

    Inheritance and Interfaces

    • Defining Interface
    • Implementing Interfaces
    • Overriding
    • Super Keyword
    • Final Classes
    • Abstract Classes

    Numbers, Characters and Strings

    • Number classes
    • Formatting
    • Manipulating Strings
    • String Builder

    Packages

    • Creating Packages
    • Naming a Package
    • Package Members
    • Importing classes

    Generics

    • Types
    • Type Erasure
    • Generic Methods and Constructors
    • Bounded Types
    • Sub typing
    • Wildcards
    • Type Erasure

    Exception Handling

    • What is an Exception?
    • Try Block
    • Try-catch Block
    • Finally Block
    • Throwing Exceptions
    • Chaining Exceptions
    • Checked/Unchecked Exceptions
    • Creating Exception Classes

    Basic I/O

    • I/O Streams – Byte, Character, Buffered
    • Scanning
    • Formatting
    • Data Streams
    • Object Streams
    • Readers and Writers
    • Random Access File
    • New I/O Classes
    • Buffers
    • Channels

    Advanced Concepts
    Concurrency

    • Processes and Threads
    • Thread and Runnable
    • Starting a Thread
    • Pausing a thread
    • Interrupts
    • Joins
    • Synchronization
    • Intrinsic Locks
    • Atomic Access
    • Deadlock
    • Live lock
    • Lock Objects
    • Executors
    • Thread Pools
    • Atomic Variables
    • Concurrent Collections

    Networking

    • What is a Socket?
    • TCP/IP and UDP
    • Datagram
    • Reading from a Socket
    • Writing to a Socket
    • Broadcasting
    • Server Sockets
    • Writing a client Server Application
    • Working with URLs
    • Network Interface Addresses

    JDBC

    • JDBC Architecture
    • Relational Database Overview
    • Setting up a Database (MySQL)
    • Connecting to a Database
    • Retrieving data from Result Sets
    • Updating Tables
    • Prepared Statements
    • Joins
    • Transactions
    • Stored Procedures
    • Building a complete JDBC Application

    JNDI

    • Overview of JNDI
    • Looking up a Resource
    • JNDI Context
    • Add, Replace or Remove a Binding

    Remote Method Invocation (RMI)

    • Distributed Computing
    • Remote Interface
    • Serialization
    • Implementing a Remote Interface
    • Remote Client
    • Security
    • RMI Registry

    Java Management Extensions (JMX)

    • What is JMX?
    • JMS Architecture
    • Standard MBeans
    • MXBeans
    • Notifications
    • JMX Connectors

    Regular Expressions

    • String Literals
    • Character Classes
    • Predefined classes
    • Groups
    • Boundary Matchers
    • Pattern Class

    Reflection

    • Examining Class Objects
    • Examining Class Modifiers
    • Getting and Setting Field Values
    • Obtaining Method Type Information
    • Invoking Methods
    • Retrieving and Parsing Constructors
    • Creating New Class Instances
    • Creating New Arrays
    • Creating Enumerated Types

    Swing

    • What is Swing?
    • Look and Feel
    • Components, Panels, Windows, Buttons
    • Action Listeners
    • Layouts
    • Graphics
    • Integrating with Desktop